Category Archives: D&D

Back to Abriymoch – D&D Notes, 11/15/21

With Baazel and Dwaazel defeated, the injured, weary group pressed forward. Once again, Karl shapeshifted to a flying luckdragon to carry the group, this time back to the city of Abriymoch.  As they approached the quay, a flurry of activity … Continue reading

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The “Hounds of Belial” Revealed – D&D Session Notes

Orb in hand, our intrepid explorers headed back out of the storage place, beneath the turgid magma of Phlegethos, and back up to the caldera of Abriymoch. Waiting for them, like like a bad penny, was one of the imps … Continue reading

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D&D Homebrew – Hellish Negotiation Minigame

While in The Nine Hells, Devils can automatically ensnare players in a binding negotiation. At any time, if any offer of any good, service, consideration, etc is made and counteroffered, either party being a devil and in Baator, this applies. … Continue reading

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Doing The Devil’s Dirty Work – D&D session notes

The Marraenoloth guided the massive iceberg back across the endless icy seas of Stygia, back up the hidden tributary of the Styx, and then upstream against the current of the mighty waters. After re-emerging back into the Styx proper, the … Continue reading

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Deal(s) With The Devil(s) – D&D session notes

Stuck in their disgusting cells deep in the 7th layer of the Nine Hells, the party were victimized repeatedly by their imp watchers, Baazel and Dwaazel, whose idea of humor generally involved spreading pain or filth to the group. Eventually, … Continue reading

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Go To Hell! D&D notes

After rescuing the Sirines, our heroes began the long journey home. They had some battles on the way, but of little consequence. They did have some encounters of note, beginning when a Bronze dragon attempted to sell its services to … Continue reading

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The Fate of the Sirines – Amazon notes 3/15/2021-3/22/2021

At last, after weeks of following the pull of the Pearl, our heroes arrived… in the middle of nowhere. Miles from land in any direction, over fathomless seas, the Pearl’s guidance led straight down. James, deep in the Pearl’s trance, … Continue reading

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Gnome Troubles, Pt 2

The young companions and the gnomes gathered for their planned journey to stop the goblinoid incursions at the source. Nobody knew precisely where to go, but the general direction was agreed. As the gnomes set forth, they sent a veritable … Continue reading

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Dinosaur Island – Amazon session notes

After the party’s underwater excursion, they continued to follow the guidance of the Pearl. Several days out from their last stop, they saw a large island in the distance, somewhat mountainous and lush. Since it was only a slight deviation … Continue reading

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Meet The Gnomes – Dynasty session notes

When the gnomes moved in to surround the group, it was immediately apparent that they had overwhelming numbers, and they were mounted on a variety of very large spiders. The mounted gnomes were armed with swords, axes, and vicious looking … Continue reading

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